Garrison Triplett

Game Developer
About Me
Hi! I’m Garrison Triplett, a Game Design student based in Grand Rapids Michigan. I grew up in Rockford Illinois, and I was very quickly enamored by video games. A day could always be made better after playing Mario Party 2 or Battlefront.
It didn’t take long for me to want to apply my own creativity to games, and I dove into any game with a level editor. Eventually I discovered the process by which games are actually made, and slowly dipped into the realm of coding. The logical structure of the process came naturally to me, and it was the clear choice for a carrer.
You’ll often find me buried into a wide variety of games, be it Apex with my friends, continuing my eternal Destiny 2 grind, or delving into indie titles. Outside of video games, I love to paint miniatures, draw on my Huion, and run my Dungeons and Dragons campaign.
Projects

Things Most Hidden: A submission for the ScoreSpace Jam #25
An incremental score attack game made in Game Maker Studio 2

Dredge Explorer: Final for Game Programming Class
A dungeon crawler with increasing difficulty and bullet hell mechanics made in Java

Snowblind: Final for Intro to Programming
A top-down shooter with sight obscuring mechanics and unique enemies made in Java